Introduction to C# Programming and Unity
This course introduces learners to the fundamentals of C# programming and Unity game engine, enabling them to create video games on Windows or Mac. C# is a great language for learning and professional programming, while Unity is a popular choice for indie game developers, with 16 billion downloads in 2016. Learners will gain the skills to use C# in the Unity environment. ▼
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Course Feature
Cost:
Free
Provider:
Coursera
Certificate:
Paid Certification
Language:
English
Start Date:
15th May, 2023
Course Overview
❗The content presented here is sourced directly from Coursera platform. For comprehensive course details, including enrollment information, simply click on the 'Go to class' link on our website.
Updated in [March 06th, 2023]
This course, Introduction to C# Programming and Unity, is designed to teach students the fundamentals of programming using the C# language and the Unity game engine. It is suitable for those with no prior programming experience, as it starts from the very beginning and works its way up to building small games. Throughout the course, students will learn core programming concepts that apply to many programming languages, including C#, and how to apply those concepts when developing games.
The course is divided into four modules. Module 1 covers writing a C# console application and a Unity script. Module 2 covers how to store data in programs. Module 3 covers classes and objects to implement code. Module 4 covers the basics of Unity 2D games and a final exam.
This course is challenging, but rewarding. It is essentially the first half of a freshman-level college course, and requires hard work and dedication to complete. However, the end result of learning to program and develop games is very rewarding.
[Applications]
Upon completion of this course, students should be able to apply the concepts they have learned to create their own C# programs and Unity scripts. They should also be able to use the Unity game engine to create 2D games. Additionally, they should be able to use the C# programming language to create scripts for their Unity games.
[Career Paths]
Job Position Paths:
1. Game Programmer: Game programmers are responsible for writing code for video games. They use programming languages such as C# and Unity to create the game logic and mechanics. They also work with game designers to ensure that the game meets the design specifications. As the gaming industry continues to grow, the demand for game programmers is expected to increase.
2. Game Designer: Game designers are responsible for creating the overall concept and design of a video game. They work with game programmers to ensure that the game meets the design specifications. They also work with artists and animators to create the visuals and sound effects for the game. As the gaming industry continues to grow, the demand for game designers is expected to increase.
3. Game Artist: Game artists are responsible for creating the visuals and sound effects for a video game. They use software such as Adobe Photoshop and Unity to create the graphics and animations for the game. As the gaming industry continues to grow, the demand for game artists is expected to increase.
4. Game Animator: Game animators are responsible for creating the animations for a video game. They use software such as Adobe After Effects and Unity to create the animations for the game. As the gaming industry continues to grow, the demand for game animators is expected to increase.
[Education Paths]
Recommended Degree Paths:
1. Bachelor of Science in Computer Science: This degree path provides a comprehensive overview of computer science, including programming languages, software engineering, computer architecture, and more. It also provides a strong foundation for further study in game development and other related fields. Additionally, the development of computer science is rapidly changing, and this degree path will help students stay up to date with the latest trends.
2. Bachelor of Science in Game Design and Development: This degree path focuses on the development of video games, including game design, programming, and production. It also covers topics such as game theory, game engines, and game mechanics. This degree path is ideal for those who want to specialize in game development and create their own games.
3. Master of Science in Computer Science: This degree path provides a more advanced overview of computer science, including topics such as artificial intelligence, computer graphics, and computer networks. It also provides a strong foundation for further study in game development and other related fields. Additionally, the development of computer science is rapidly changing, and this degree path will help students stay up to date with the latest trends.
4. Master of Science in Game Design and Development: This degree path focuses on the development of video games, including game design, programming, and production. It also covers topics such as game theory, game engines, and game mechanics. This degree path is ideal for those who want to specialize in game development and create their own games.
Pros & Cons
Helpful explanations of aspects of Unity and C#
Fun and upbeat teacher
Emphasizes fundamentals
Good for beginners
HTML links for documentation don't work
Material not explained thoroughly
Invideo quizzes are a waste of time
Rushed material in later weeks
Course Provider
Provider Coursera's Stats at AZClass
Introduction to C# Programming and Unity introduces learners to the fundamentals of C# programming and the Unity game engine, enabling them to create video games on Windows or Mac. C# is a great learning and professional programming language, while Unity is a popular choice for indie game developers, with 16 billion downloads in 2016. Learners will gain the skills to use C# within the Unity environment. Through this course, learners can fully understand the fundamentals of C# programming and the Unity game engine. They will learn how to write their first C# console application and Unity script, store data in the program, use classes and objects to implement code and understand the basics of Unity 2D games.
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