Swords and Shovels: Character Stat System
Unity's Swords and Shovels course provides the tools to create a character stat system for your games. Sign up now to learn how to easily integrate this system with other systems. ▼
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Course Feature
Cost:
Free Trial
Provider:
Pluralsight
Certificate:
Paid Certification
Language:
English
Start Date:
On-Demand
Course Overview
❗The content presented here is sourced directly from Pluralsight platform. For comprehensive course details, including enrollment information, simply click on the 'Go to class' link on our website.
Updated in [April 29th, 2023]
Welcome to Swords and Shovels: Character Stat System! In this course, you will learn how to create a character stat system for your games using Unity software. You will explore interfaces and how they can be used as code contracts for item creation, create private set fields to keep all data changes confined to the stat system, and discover the connection to other systems such as Item Pick Ups, Inventory, Game Managers, and more. By the end of this course, you will have a functional character statistics system that will easily integrate with other vital systems.
Possible Development Directions:
This course will provide you with the necessary skills to create a character stat system for your games. You will be able to use the knowledge you gain to create a system that is tailored to your game's needs. You will also be able to use the system to create a variety of different characters with different stats. Additionally, you will be able to use the system to create a variety of different items with different stats.
Related Learning Suggestions:
Once you have completed this course, you may want to explore other related topics. You may want to learn more about game design and development, such as game mechanics, level design, and game scripting. You may also want to explore other aspects of game development, such as 3D modeling, animation, and audio design. Additionally, you may want to explore other aspects of Unity, such as UI design, physics, and networking.
[Applications]
Upon completion of this course, students will be able to apply their knowledge of character stat systems to create a functional system that can easily integrate with other systems. They will be able to use Unity software to create interfaces and private set fields to keep all data changes confined to the stat system. Additionally, they will be able to connect the stat system to other systems such as Item Pick Ups, Inventory, Game Managers, and more.
[Career Paths]
1. Game Developer: Game developers are responsible for creating and developing video games. They work with a team of other developers to create the game, from concept to completion. They must have a strong understanding of game design, coding, and programming. As the gaming industry continues to grow, the demand for game developers is expected to increase.
2. Game Designer: Game designers are responsible for creating the overall look and feel of a game. They must have a strong understanding of game mechanics, level design, and user experience. As the gaming industry continues to grow, the demand for game designers is expected to increase.
3. Game Artist: Game artists are responsible for creating the visuals of a game. They must have a strong understanding of art, animation, and 3D modeling. As the gaming industry continues to grow, the demand for game artists is expected to increase.
4. Game Programmer: Game programmers are responsible for coding and programming the game. They must have a strong understanding of coding languages, game engines, and software development. As the gaming industry continues to grow, the demand for game programmers is expected to increase.
[Education Paths]
1. Bachelor of Science in Computer Science: This degree path focuses on the fundamentals of computer science, such as programming, software engineering, and computer architecture. It also covers topics such as artificial intelligence, computer graphics, and computer networks. With the increasing demand for computer science professionals, this degree path is becoming increasingly popular.
2. Bachelor of Science in Game Design: This degree path focuses on the design and development of video games. It covers topics such as game mechanics, game design, game programming, and game art. It also covers topics such as game theory, game production, and game marketing. With the increasing popularity of video games, this degree path is becoming increasingly popular.
3. Master of Science in Computer Science: This degree path focuses on advanced topics in computer science, such as artificial intelligence, computer networks, and computer graphics. It also covers topics such as software engineering, computer architecture, and computer security. With the increasing demand for computer science professionals, this degree path is becoming increasingly popular.
4. Master of Science in Game Design: This degree path focuses on advanced topics in game design, such as game mechanics, game programming, and game art. It also covers topics such as game theory, game production, and game marketing. With the increasing popularity of video games, this degree path is becoming increasingly popular.
Course Provider
Provider Pluralsight's Stats at AZClass
Pluralsight ranked 16th on the Best Medium Workplaces List.
Pluralsight ranked 20th on the Forbes Cloud 100 list of the top 100 private cloud companies in the world.
Pluralsight Ranked on the Best Workplaces for Women List for the second consecutive year.
AZ Class hope that this free trial Pluralsight course can help your Unity skills no matter in career or in further education. Even if you are only slightly interested, you can take Swords and Shovels: Character Stat System course with confidence!
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