Building AI-driven Characters Using Playmaker in Unity faq

instructor Instructor: Shane Whelan instructor-icon
duration Duration: 4.00 duration-icon

Explore the essentials of Building AI-driven Characters Using Playmaker in Unity

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Course Feature Course Overview Course Provider Discussion and Reviews
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Course Feature

costCost:

Free Trial

providerProvider:

Pluralsight

certificateCertificate:

Paid Certification

languageLanguage:

English

start dateStart Date:

On-Demand

Course Overview

❗The content presented here is sourced directly from Pluralsight platform. For comprehensive course details, including enrollment information, simply click on the 'Go to class' link on our website.

Updated in [February 21st, 2023]

In this course, you will learn to understand AI character behavior by building a small game with a state-driven UI, a point and click character control system, and an enemy character driven by Navmesh and Animator movement.
It can be difficult to visualize something as abstract as the behavior of an AI character in a game, let alone implement the code to make it work. In this course, Building AI-driven Characters Using Playmaker in Unity, you will use Playmaker to build a working UI. First, you will implement a point-and-click player control system driven by Navmesh. Then, you will add a 'brain' inside an enemy character, all without writing a line of code.Finally, you will sketch out a flow diagram of state-driven behavior, then add actions to that diagram to get the gameplay working for real. By the end of the course, you will know how to prototype your own games using Playmaker. Required Software: Unity 2017 and Playmaker.
Topics:
Course Overview
Introduction and Project Layout
Building a Navmesh Agent Point and Click Control
Adding an Attack Sequence
The Powerup: Communicating Between FSMs
The Enemy: Enhancing an Agent's Decisions

What skills and knowledge will you acquire during this course?
This course will provide learners with the skills and knowledge to create AI-driven characters in Unity using Playmaker. Learners will gain an understanding of point and click character control systems, enemy character behavior driven by Navmesh and Animator movement, and state-driven UI. Additionally, learners will learn how to prototype their own games without writing a line of code. After completing this course, learners will have a better understanding of AI character behavior and be able to create their own AI-driven characters in Unity.

How does this course contribute to professional growth?
This course provides a great opportunity for professional growth by teaching how to use Playmaker to build AI-driven characters in Unity. Through this course, learners will gain a better understanding of artificial intelligence and game development, as well as how to create a point and click character control system, an enemy character driven by Navmesh and Animator movement, and a state-driven UI. Additionally, learners will learn how to prototype their own games without writing a line of code. After completing this course, learners will have a better understanding of AI character behavior and be able to create their own AI-driven characters in Unity. This knowledge can then be used to create more complex AI-driven characters in Unity, create their own games, create 3D animations, or learn more about coding.

Is this course suitable for preparing further education?
This course is suitable for preparing further education, as it provides a comprehensive overview of how to use Playmaker to create AI-driven characters in Unity. It covers topics such as point and click character control systems, enemy character driven by Navmesh and Animator movement, and state-driven UI. By the end of the course, learners will have a better understanding of AI character behavior and be able to create their own AI-driven characters in Unity. This knowledge can be used to create more complex AI-driven characters in Unity, create 3D animations, or learn more about coding. Additionally, related learning suggestions such as courses on game development, 3D animation, coding, artificial intelligence, machine learning, deep learning, game design, game mechanics, and game programming can be taken to further prepare for further education.

Course Provider

Provider Pluralsight's Stats at AZClass

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AZ Class hope that this free trial Pluralsight course can help your Unity skills no matter in career or in further education. Even if you are only slightly interested, you can take Building AI-driven Characters Using Playmaker in Unity course with confidence!

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faq FAQ for Unity Courses

Q1: What is the purpose of Building AI-driven Characters Using Playmaker in Unity?

Building AI-driven Characters Using Playmaker in Unity is a course designed to teach game developers how to create 3D characters with artificial intelligence (AI) capabilities using the Playmaker plugin in the Unity game engine. The course covers topics such as coding, game development, 3D animation, and AI, and provides students with the skills and knowledge needed to create interactive and engaging characters for their games.

Q2: What skills will I learn in this course?

This course will teach you how to use the Playmaker plugin in Unity to create AI-driven characters. You will learn how to code in C#, create 3D animations, and use AI techniques to create interactive and engaging characters for your game. Additionally, you will gain an understanding of game development and how to use the Unity game engine to create AI-driven characters.

Q3: Does the course offer certificates upon completion?

Yes, this course offers a free trial certificate. AZ Class have already checked the course certification options for you. Access the class for more details.

Q4: How do I contact your customer support team for more information?

If you have questions about the course content or need help, you can contact us through "Contact Us" at the bottom of the page.

Q5: How many people have enrolled in this course?

So far, a total of 0 people have participated in this course. The duration of this course is 4.00 hour(s). Please arrange it according to your own time.

Q6: How Do I Enroll in This Course?

Click the"Go to class" button, then you will arrive at the course detail page.
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(Please note that the following steps should be performed on Pluralsight's official site.)
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Once in the cart, select the course you want and click "Enroll."
Pluralsight may offer a Personal Plan subscription option as well. If the course is part of a subscription, you'll find the option to enroll in the subscription on the course landing page.
If you're looking for additional Unity courses and certifications, our extensive collection at azclass.net will help you.

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