Complete Beginners Guide to Unity C# Game Development
This course provides a comprehensive guide to developing 2D games in Unity 2018. It covers topics such as working in the engine, GameObjects & Components, coding, and building art assets. Learners will gain an understanding of the fundamentals of game development, enabling them to create their own 2D games. ▼
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Course Feature
Cost:
Free Trial
Provider:
Skillshare
Certificate:
No Information
Language:
English
Start Date:
On-Demand
Course Overview
❗The content presented here is sourced directly from Skillshare platform. For comprehensive course details, including enrollment information, simply click on the 'Go to class' link on our website.
Updated in [March 06th, 2023]
Learners can learn a variety of topics from this course, including game development fundamentals, coding techniques, and external tools. They will learn how to work with GameObjects and Components, create art assets from a technical perspective, and use the Unity Tilemapping Tools to create game maps with easy collision setup. They will also learn how to use scripts to check for collisions, create UI menus, save and load game data, manage character inventories, and use Scriptable Objects to store important game data. Additionally, they will learn advanced techniques such as Dependency Injection and Unit Testing with the Unity Test Runner. Finally, they will learn how to use external tools such as Pyxel Edit for Pixel Art and BFXR for Sound Effects.
[Applications]
Upon completion of this course, students will have the knowledge and skills to apply the concepts of Unity C# Game Development to create their own 2D games. They will be able to use the Unity engine to create GameObjects and Components, code in C#, and build art assets from a technical perspective. Additionally, they will be able to use external tools such as Pyxel Edit for Pixel Art and BFXR for Sound Effects. Students will also be able to use the Unity Tilemapping Tools to create game maps with easy collision setup, create prefabs, and use the Unity Test Runner for unit and scene testing. Finally, they will be able to use Scriptable Objects to store important game data, use custom Unity events, and use Dependency Injection with Zenject.
[Career Paths]
Recommended career paths for learners of this course include:
1. Unity Game Developer: Unity game developers are responsible for creating and developing games using the Unity game engine. They must have a strong understanding of C# programming and be able to create scripts and components to control game objects. They must also be able to create art assets and use the Unity Tilemapping Tools to create game maps. As the demand for virtual and augmented reality games increases, the need for Unity game developers is expected to grow.
2. Unity Programmer: Unity programmers are responsible for writing code to control game objects and create scripts and components. They must have a strong understanding of C# programming and be able to use external tools such as Pyxel Edit and BFXR to create art assets and sound effects. As the demand for virtual and augmented reality games increases, the need for Unity programmers is expected to grow.
3. Unity Artist: Unity artists are responsible for creating art assets for games using the Unity game engine. They must have a strong understanding of the Unity Tilemapping Tools and be able to create game maps with easy collision setup. They must also be able to use external tools such as Pyxel Edit and BFXR to create art assets and sound effects. As the demand for virtual and augmented reality games increases, the need for Unity artists is expected to grow.
4. Unity Designer: Unity designers are responsible for designing game levels and user interfaces using the Unity game engine. They must have a strong understanding of the Unity Tilemapping Tools and be able to create game maps with easy collision setup. They must also be able to use external tools such as Odin Inspector to design inspectors for scripts and make changes to the game. As the demand for virtual and augmented reality games increases, the need for Unity designers is expected to grow.
[Education Paths]
Recommended degree paths for learners of this course include:
1. Bachelor of Science in Computer Science: This degree path provides students with a comprehensive understanding of computer science fundamentals, including programming, software engineering, and computer architecture. It also covers topics such as artificial intelligence, machine learning, and data science. This degree is becoming increasingly popular as the demand for computer science professionals continues to grow.
2. Bachelor of Science in Game Design: This degree path focuses on the design and development of video games. It covers topics such as game mechanics, game design, game programming, and game production. Students will also learn about game engines, game art, and game audio. This degree is becoming increasingly popular as the gaming industry continues to grow.
3. Bachelor of Science in Digital Media: This degree path focuses on the design and development of digital media, such as websites, mobile applications, and interactive media. It covers topics such as user experience design, web development, and digital media production. This degree is becoming increasingly popular as the demand for digital media professionals continues to grow.
4. Bachelor of Science in Animation: This degree path focuses on the design and development of animation, such as 3D animation, motion graphics, and visual effects. It covers topics such as character design, animation production, and visual effects. This degree is becoming increasingly popular as the demand for animation professionals continues to grow.
Pros & Cons
Good for beginners.
Detailed explanations.
Good reference videos.
Cutting and leaving old video/audio clips.
Little explanation and no action taken.
False advertisement of the course.
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1. What is the Unity Test Runner?
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