How I Started Making Games with No Experience
Thomas Brush is a full-time indie game developer who started learning how to animate in Flash to express himself without having to be in a room with more than two people due to his social anxiety. Through determination and hard work, he was able to create games using Unity and secure six-figure funding on Kickstarter. Now, he is proud to share his knowledge and experience with others through his online school, Full-Time Game Dev. Join Thomas on his journey to becoming a successful game developer and learn how to make games with no experience. Get 25% off with code LETSGO! ▼
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Course Feature
Cost:
Free
Provider:
Youtube
Certificate:
No Information
Language:
English
Start Date:
2023-05-04 00:00:00
Course Overview
❗The content presented here is sourced directly from Youtube platform. For comprehensive course details, including enrollment information, simply click on the 'Go to class' link on our website.
Updated in [July 17th, 2023]
The "How I Started Making Games with No Experience" course offers a unique and inspiring journey into the world of game development, guided by Thomas Brush, a renowned full-time indie game developer. This course is designed to empower aspiring game developers who may have little to no prior experience in the field but are eager to bring their game ideas to life.
Thomas shares his personal story of overcoming social anxiety and discovering his passion for game development. Starting with learning how to animate in Flash, he gradually honed his skills and transitioned to using Unity, a powerful game development engine. Through perseverance and strategic marketing, Thomas successfully secured significant funding for his games on Kickstarter, reaching six-figure milestones.
As an experienced game developer and educator, Thomas now runs the highly acclaimed online school, Full-Time Game Dev. In this course, he shares his knowledge, techniques, and invaluable insights gained from his own journey. Participants will have the opportunity to learn from his expertise, receiving step-by-step guidance on how to become full-time indie game developers.
The course covers a wide range of topics, including animation techniques, game development using Unity, marketing strategies, and funding opportunities. Thomas provides real-world examples and practical tips to help learners navigate the complexities of the industry. By the end of the course, participants will have a comprehensive understanding of the game development process and the skills necessary to pursue their passion professionally.
Enrollment in the course also grants access to additional resources, such as a free 3D course and a 2D Game Kit, designed to enhance the learning experience and provide hands-on practice. Participants will also have the opportunity to connect with fellow learners through Thomas's online community, where they can share experiences, seek advice, and collaborate on projects.
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