12 Related Courses
for YouTube Godot CoursesSpace Rocks! - A complete game in Godot Game Engine
This course provides a comprehensive guide to creating a complete game in the Godot Game Engine. It covers the entire process from start to finish, including tutorials on Part 1-6. Learners will gain the skills to create a fully functional game, from setting up the environment to adding game elements such as enemies, power-ups, and more. View all
Godot Game Engine - "Know Your Nodes"
This course provides an overview of the Godot 3.0 game engine, focusing on the various nodes available. It covers topics such as Particles2D, RayCast2D, PathFollow2D, and Tilemap (in two parts). Participants will gain a better understanding of the nodes and how to use them to create a game. View all
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Godot 101: Learning the Godot Game Engine
This course provides an introduction to the Godot game engine, with a focus on scripting and instancing scenes. It covers topics such as scripting, instancing scenes, and creating a player-controlled sprite. It is designed for users of Godot 2.1 and beyond. View all
Godot Game Engine - "One Shots"
This course provides an introduction to the Godot Game Engine, focusing on TileMap Collisions, Animation with Shaders, and Pathfinding with Tilemaps. Participants will learn how to use the engine to create interactive and visually appealing games. They will also gain an understanding of how to use TileMaps to create realistic collisions and animations, as well as how to use Pathfinding to create efficient navigation. View all
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Godot Recipes
This course provides a range of recipes for creating interactive experiences in Godot 3.1. It covers topics such as 2D laser effects, animation states, melee attacks, car steering, homing missiles, kinematic to rigid body interaction, and 3D camera gimbal. All recipes are designed to help developers create engaging and immersive experiences. View all
Godot 30: Top-down Tank Battle
This course teaches students how to create a top-down tank battle game using Godot 3.0. It covers topics such as setting up the game environment, creating the tank, adding enemies, and creating a user interface. Students will learn how to create a complete game from start to finish. View all
Godot Game Development
This course provides an introduction to Godot game development, teaching students how to use the Godot editor, create a first person controller, and develop a 2D top-down player controller. It also includes a mini-degree trailer to give an overview of the course. Students will gain the skills necessary to create their own games with Godot. View all
Procedural Generation in Godot
This course covers the fundamentals of Procedural Content Generation in Godot, a popular game engine. It includes four parts, which cover topics such as mazes, tile-based infinite worlds, 2D terrain generation, and 3D terrain generation. Participants will learn how to create and use these elements to create unique and engaging game worlds. View all
Learning Godot 30: Your First Game
This course provides an introduction to the Godot 3.0 game engine. It covers the basics of game development, from setting up the environment to creating a complete game. It is divided into five parts, each focusing on a different aspect of game development. Participants will learn how to create a game from scratch, including setting up the environment, creating a game scene, adding game objects, and scripting. They will also learn how to debug and optimize their game. View all
Godot 101: Beginner Lessons for Godot 31
This course provides an introduction to the Godot 3.1 game engine. It covers topics such as 3D modeling, kinematic character movement, areas, edge detection, mouse capture, CSG, and first-person character. It is suitable for beginners who want to learn the basics of Godot 3.1. The course is comprehensive and provides a good foundation for further exploration of the engine. The instructor is knowledgeable and provides clear explanations of the topics. Overall, this course is an excellent introduction to Godot 3.1 and is highly recommended for those looking to get started. View all
Godot 30 Tutorials
This course provides tutorials on Godot 3.0, covering topics such as Rigid Bodies, Particles2D, and Gotchas! when transitioning from 2.1 to 3.0. It also includes a three-part series on creating a first game with Godot 3.0, providing a comprehensive introduction to the engine. View all
Circle Jump: A Godot Mobile Game
Learn the basics of Circle Jump: A Godot Mobile Game View all
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